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Installation Development Project

15 Credits

Module code: COMP1698
Level: 5
Credits: 15
School: Liberal Arts and Sciences
Department: Computing and Mathematical Sci.
Module Coordinator(s): Darrenlloyd Gent

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Aims

This course aims to encourage creative thinking in the context of interaction design by considering the relationship between hardware and software in a creative digital media environment. It also aims to encourage students to develop an experimental attitude to product development. Research skills, critical thinking and considering the digital presentation of information will be introduced and enhanced and applied to create an interactive art installation.

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Learning Outcomes

On successful completion of this course a student will be able to:

  1.  Carry out critical design research to inform development of interactive installations;

  2.  Design and construct prototypes of interactive installations;

  3.  Demonstrate the origins of ideas by referencing sources used in work;

  4.  Demonstrate knowledge of tools and technologies used to realise interactive installations

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Indicative Content

This course will cover a range of subject areas, including but not limited to: Creative Thinking; Interactive Art Practices; User Experience Design; Microcontrollers; Actuators and Sensors; Data Visualisation; Physical Computing.

Employability is enhanced by providing opportunities for students to practice drawing conclusions and justifying judgements. The work will enhance students’ abilities to pay attention to detail and to reflect on skills gained. The coursework contains a substantial written element emphasising clear formatting, spelling and grammar within a clear, well-reasoned narrative.

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Teaching and learning activity

Each week there will be a 2-hour lecture and a 1-hour lab session. The lecture slot will be split up into a lecture and tutorial and contain interactive elements that are sometimes student-led. Some lecture and lab sessions will be combined into thematic coursework-related hackathons were students collaborate on small scale projects.

The lectures will focus on the issues affecting the design of interactive installations. The tutorials will consist of collaborative small group and student-led learning activities to explore practical applications of the lecture topics.

The lab sessions will be used for practical exercise that teach scripting and programming skills applied to programming physical computing devices. Students work in pairs during lab sessions or in small groups during hackathon sessions.

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Assessment

Group Coursework - 100% weighting, 40% pass mark.
Learning Outcomes - 1, 2, 3 & 4.
Outline Details - Group work, creation of a prototype of an interactive installation and a group report which will contain a peer assessment of individuals contributions.

Formative Assessment - Tutorial and lab sessions will be used to give formative feedback on different components of both course works; Tutorial session provide opportunities for formative and peer feedback; Online learning activities;

InstallationĀ Development Project: Classes
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